Blog of Spencer Magnusson
Hi, I’m a hobbyist Blender educator and tool creator, and digital storyteller. See how I’m thinking and feeling outside my “content.” See past what’s on the surface, beyond the horizon.
These blog posts are anything that makes more sense here than for an “algorithm”: super-technical Blender tips and tricks, video game legacies, art, and my life. Expect reflections on an artist’s journey, the industry, philosophy extending into faith, and storytelling in all forms. If you’re an artist, developer, or lifelong learner looking to stay inspired and think more deeply about the craft of art and life, you’re in the right place.
I’m working on a featured section. But until then, here’s a few of my favorites for a quick start:
Reflection on blogging, and the struggles of sharing
August 30, 2026 | 4 minutes
And why NPR may not be for everyone
August 27, 2026 | 3 minutes
What I have learned
August 16, 2026 | 7 minutes
Everything I did to fix my sound
August 10, 2026 | 12 minutes
Reflecting on my (not) selling stuff
August 08, 2026 | 5 minutes
For the Moments That Feel Like Too Much
August 04, 2026 | 3 minutes
The growth of characters throughout the series
July 31, 2026 | 8 minutes
A brief ode to my dad
July 22, 2026 | 4 minutes
The Power of Choices
June 20, 2026 | 9 minutes
Including Steps and Tools
June 12, 2026 | 7 minutes
Social Media, Limits, and Goals
May 30, 2026 | 8 minutes
The Cost (and Terror) of Creation
April 24, 2026 | 8 minutes
The importance of pillars, and the cost of deviating from them
March 30, 2026 | 5 minutes
What I’ve Learned and Wish I’d Known Earlier
February 02, 2026 | 3 minutes
Reflection on What’s Changing and What Can We Do
January 01, 2026 | 7 minutes
Why learning and the creative process must be protected
December 11, 2025 | 4 minutes
It all started with my birthday
November 09, 2025 | 5 minutes
Why going too big with too little bankrupted these studios
October 05, 2025 | 9 minutes
A Reflection and History of my (Blender) Journey
September 01, 2025 | 7 minutes
How learning to walk taught me motivation
July 17, 2025 | 7 minutes
Why I think that would be a bad idea
June 27, 2025 | 9 minutes
5 Common Signs of a Scammer
June 20, 2025 | 3 minutes
Is Story Doomed to Fail in Sequels?
May 28, 2025 | 6 minutes
And how to effectively manage them
May 15, 2025 | 3 minutes
The financial complication of being open source
May 09, 2025 | 5 minutes
Are Sequels Doomed to Better Mechanics and Graphics?
April 28, 2025 | 6 minutes
Answering the biggest up-and-coming artist question
March 31, 2025 | 5 minutes
How to take control of memory usage
March 17, 2025 | 8 minutes
When scripts are no longer the only solution
January 13, 2025 | 4 minutes
Why donations are the only way to support Blender
November 28, 2024 | 2 minutes
Defining it (for myself) once and for all
October 15, 2024 | 4 minutes
The importance of effective, ethical feedback
June 11, 2024 | 5 minutes
How I Got to Speak, and Whether You Should Go to the Next One
May 17, 2024 | 4 minutes
I Learned from a Recruiter 3 Tips Everyone Needs to Hear
March 22, 2024 | 4 minutes
The importance of habits, technique, and story
December 09, 2023 | 5 minutes
For all those laid off or otherwise looking for a job
November 16, 2023 | 4 minutes
Here are my 4 tips
September 22, 2023 | 3 minutes
Making my dream lighting tool a reality
September 08, 2023 | 2 minutes
The Blender Add-on that Taught Me to Be a Smart Programmer
August 22, 2023 | 4 minutes