Beyond the Horizon

Blog of Spencer Magnusson

Video Tips for Content Creators

What I have learned

August 16, 2026 | 7 minutes


Table of Contents

Camera Setup

Placement

Lighting

Recording

System requirements

Screencasting

OBS

Editing

Your Face

General Editing Tips

Automate all this!

Last year, I created a course on scripting in Blender. As someone already with a full-time job and a new baby, it was a huge undertaking. But I’m really proud of the final result.

As part of the process, I had the pleasure of working with Kent Trammell and getting feedback from him and others. Their feedback made a world of difference in the quality of my recordings, the edit, and the final product. Let alone how my tutorials look and sound now vs just a few years ago.

I shared a tips article about audio. Let me do the same for video now.

Camera Setup

What kinds of cameras, you ask? Webcams with 1080p resolution are perfectly fine. 4K cameras are crisper, but it also means bigger video files, more hard drive space, and more processing power required for video editing. But most cheap webcams or point-and-shoot cameras will be perfectly fine (remember when people had cameras that weren’t their phone? *sigh*)

Placement

Some creators hoist a camera on its own stand, or on top of their monitor. Anywhere with a good angle of you, that fills most of the frame, is fine. Keep your head in the upper half of the frame, without cropping the top of your head.

As you get more comfortable, you can record different camera angles or locations. It can make videos feel far more dynamic and engaging.

Lighting

If your video footage is grainy, you likely need to add more light to the room than a new camera. So make sure you have lots and lots of light.

Above all, make sure there’s light in your eyes. You’re not dead. Yet.

Buying lights used is a great way to go. They’re already cheap, easy to test, and people often have too many laying around. I recently bought one from a fellow artist on Instagram (shout-out to Daisy for letting me buy hers).

Recording

System requirements

If you’re recording directly from your computer, you’ll need a decent PC. Most midrange ones will work fine. Recording to a standalone camera is a common workaround.

A good CPU and plenty of hard drive space are the only real requirements. Ideally have a graphics card to relieve your CPU from doing all the work, but you don’t need a super-duper RTX it’s-over-9000 card either.

Note this is also dependent on the complexity of your videos. If they’re 4K and 60+fps, you better have good graphics hardware. For 1080p 30fps, your computer will feel less of a demand..

I have a 1440p ultrawide HDR monitor, but I only record a cropped 1080p portion of my screen in SDR. It’s easier to edit, and takes up a lot less storage space. Tutorials rarely need more resolution than 1080p.

Screencasting

The famous Screencast Keys Blender add-on can cast keypresses to the screen for users to follow along. However, my content frequently works outside 3D view. Even in Blender, I switch workspaces around constantly. In these cases, it’s easier to handle this outside Blender.

There are lots of third-party apps to do this, especially on Linux. On Windows, I use Carnac to screencast keys in a corner of the screen. It’s on the older side; I’m sure there’s other good ones too.

The nice thing about screencasting outside Blender is, with the right screen setup, you can even edit them in post. I put mine over a dark or black part of the screen, so I can crop it, set its blend mode to Add for easy transparency. This allows me to put it wherever I want, or even move it mid-video. I also add a gradient so as older keys “scroll” away, they also become less prominent. Easy indicator of which key presses are old vs new. Shout-out to Kent Trammell for these tips in particular.

OBS

I use OBS to record video. It’s free open source software.

Practically every creator uses it at this point. Livestreamers. YouTube creators. Everyone.

But be aware of what is seen onscreen. Your files, folders, web browser bookmarks. Be aware. Having more than one monitor or only recording part of one screen makes this easier to crop out or move outside the recording area.

You can always edit stuff out. Unless you are livestreaming. Then be very careful. There’s no shame in swapping to a view where that’s just your face, so you can safely adjust everything on your screen before showing it again.

For extra editing flexibility, make your OBS canvas twice as big (in width or height) and fit both your camera and screen footages side-by-side. Then, you’ll have both video sources, in sync, within the same file. You can even put your microphone and computer audio in that same file as separate audio tracks, allowing you to mute each as needed. I’ve started using this in my newer videos, and it is such a timesaver. OBS is genuinely amazing.

Oh, and use UI scaling to make app interfaces bigger than normal. It can be annoying for us creators, but it lets viewers see our screens clearly even if they’re watching from a phone in 720p. Blender has its own setting for this in the preferences.

Editing

Now that we have recorded good video, let’s capitalize on it in the video editor.

Your Face

If your face will be overlaid on Blender or some other app, position it overlay carefully. Make sure anyone following along can see all they need to. Crop your webcam’s video so it’s just your face.

Always be aware of visual boredom. If the camera angle doesn’t change for a while, try having the edit occasionally switch between different layouts: screen + your face, to just your face, or just the screen, or to other helpful animated graphics. If it’s just your head talking for a long time, do slight changes in the zoom. This helps with engagement. Watch commentary videos for reference, as they do this often.

General Editing Tips

Some of this can be done in the recording stage. But you often make the decision to keep it in here anyway.

Automate all this!

Don’t leave it up to chance.

That’s it! Like my audio article, I will take any comments or tips and update or correct this as needed.