Beyond the Horizon

Blog of Spencer Magnusson

For What?

Reflecting on my (not) selling stuff

August 8, 2026 | 5 minutes


This weekend, there’s a sale on all my products, including my Blender add-on course. There you go. That’s the plug.

For my second add-on course I’m working on, I interviewed a couple guys talking about the business side of Blender products. “What it takes to sell a Blender add-on,” that kind of stuff.

Listening to what things to do, what not to do, made me realize I’m doing a lot wrong. I’m sure if I hired a marketing guy, they would ask what the heck I have been doing the past seven years. I’ve had customers even tell me, “Why aren’t you doing this campaign or that affiliate?”

To put things in perspective: my total profits from my Blender add-ons and products, over the past seven years, only recently passed what I currently make from my real job, in a month.

Sure, digital sales have been rough for everyone the past couple years. No doubt due to the rocky economy, the prevalence of AI, and the subsequent discouragement of many artists.

Stock image from Growtika

But I know creators living off of making Blender add-ons and assets, full-time. My lack of success in that is totally on me. So why aren’t I rolling in the dough of a facetiously called “passive income” that is maintaining Blender add-ons? I’m selling stuff, but for what?

Frankly, Scarlett, I don’t give a dime. This is not me having a midlife crisis. I think I just don’t care enough to be a “real” product seller.

There’s a power in not caring about making money off something. Frankly, it’s a privilege.

I don’t struggle paycheck to paycheck. I’m not in a position where selling add-ons is my only option. Anyone’s ability to be casual in a “side hustle” is a gift.

I still put time in. I’ve setup automated testing on many of my Blender add-ons. I check in whenever Blender has a big update. New features are rare, but I’m consistent to check for bugfixes. I just don’t have the desire to go from 50% to 100%, let alone 90%.

I’ve thought about this with my YouTube channel. I’m quite proud of some of those videos. And having a thousand subscribers makes me grateful for a small audience. But I’m not doing any real “YouTuber” efforts: super clickbait-y titles, second-by-second engaging edits (“but what happened next, would knock Ton’s socks off”), or topics based on analytics and trends. It’s just a place for me to share knowledge and have a little fun editing videos. I can’t even monetize my channel right now anyway.

So why bother doing it then, you ask? Let me pick a different path to walk you down.

Feeding the Birds

A year ago, on a whim, we bought a bird feeder. It was cute, from a local business, and a (somewhat) reasonable price. We filled it with bird seed, got a hook to hang it from, and waited.

It took a while to get any birds. But then we started getting some.’

Birds at a bird feeder, stock image by Lidia Stawinska

Every once in a while, the wind would get too strong. We’d sadly bring the bird feeder in. We felt bad, seeing birds on adjacent roofs, seemingly waiting for our food.

But when we brought it back out. A bunch of giddy birds gather within an hour. It is so sweet to see. Being able to give freely is a nice feeling.

Turn Down (Your Ambitions) for What

Now, the open source community will ask, “So why bother selling stuff? Why not just make it all free?” It definitely would be simpler. But I do it for a few reasons:

If I really wanted to be a seller, I would be selling everything. Ironically, my highest maintenance add-on, Light Painter, is free. And I have a dozen add-ons freely available on GitHub and Codeberg, also on my personal extension repository. Let alone all my free tutorials on YouTube and now PeerTube.

I like creating and sharing stuff. Some of the time, it’s free. I also like not having it take up all my downtime (or become my full-time). And I’m cool with that.